Course

Creating Interactive Experiences with UEFN

Time limit: 4 days
Instructor: Gary Tibbett

Spots remaining: 15

£150 Enrol

Full course description

UEFN + UNREAL ENGINE IN PRACTICE

From playable prototypes to brand-ready experiences

The workflows you develop here mirror how teams ship experiences into Fortnite’s ecosystem and beyond. You’re not just learning features—you’re learning how to design, test, and present worlds that can plug into live player communities, branded activations, and real production pipelines.

Creator & Studio Workflows

Learn how to move from idea → prototype → playable slice, building habits that translate into agency, studio, and solo-creator work.

Pathways into Brand Activations

Understand how UEFN, Verse, and Unreal Engine intersect with branded worlds—so this course becomes a launchpad into higher-level campaign work, not just a one-off experience.

Unreal Engine and UEFN worldbuilding visual

Design the Experiences People Remember: Worldbuilding in UEFN + Unreal Engine

4-Day Face-to-Face Studio • Small Cohort • Constructivist Learning

Build the worlds you’ve been imagining.

This 4-day, face-to-face studio runs alongside our UEFN Brand Activations intensive—where global icons like Nike, LEGO, and BMW transform ideas into playable experiences. While that course focuses on high-profile branded worlds, Worldbuilding in UEFN + Unreal Engine is about you: your instincts, your imagination, and your ability to shape a space that feels alive.

You’ll learn inside a state-of-the-art facility, within a small, intimate cohort, guided step-by-step by an instructor who works beside you—helping you troubleshoot, refine, and commit to the process of making. This is a studio, not a lecture.

Across four days, you explore, design, build, and reflect. You won’t “master everything” — but you will build something more important: a workable creative process and a clear sense of how Unreal Engine and UEFN fit together in your future practice.

Why UEFN + Unreal Engine Matter Together

Unreal Engine gives you the freedom to sculpt worlds from the ground up. UEFN, running inside Fortnite, gives you something equally significant: a pathway to publish those worlds into a live, global ecosystem using Verse, a scripting language built for real-time experiences and creator-driven content.

Unreal Engine • Creation

Sculpt terrain, build structures, light scenes, and define atmosphere with full artistic control over the world you’re shaping.

UEFN + Verse • Distribution

Prototype inside Fortnite’s ecosystem, layer in logic with Verse, and understand what it means to build for a live, player-facing platform.

Together, they form an iconic pairing: one engine for creation, one engine for distribution. This course sits at the intersection.

Learning Journey: Four Constructivist Pillars

You move through four core pillars of a constructivist, hands-on journey—building not just a world, but a way of thinking and making that you can carry into future projects.

1

Explore What Calls You

Begin by gathering references and studying mood, light, and atmosphere. Learn why certain worlds feel the way they do—and identify the one you want to build. Curiosity becomes direction; instinct becomes structure.

2

Shape the Idea Into Vision

Use AI tools to explore possibilities, test styles, and generate hero images. Technology becomes a creative amplifier—helping you define your world with precision before you commit to building it.

3

Build the World With Your Own Hands

Inside Unreal Engine and UEFN, imagination becomes structure. You block spaces, sculpt terrain, integrate assets, shape atmosphere, and bring your world to life. Your instructor works alongside you—solving problems in real time and guiding you through active iteration.

This is also where you begin to understand UEFN’s unique framework: how Verse drives interactivity, how Fortnite’s ecosystem shapes design decisions, and how your work could eventually publish into a living platform.

4

Build the Foundation for Who You Can Become

Across four days, you won’t master Unreal Engine or UEFN—no one can. But you will build something far more important: a workable creative process, a clear understanding of how these tools fit together, and the confidence to keep shaping worlds on your own.

You leave knowing how to block, sculpt, light, dress, refine, and iterate—and what it feels like to create something from nothing.

Course Outcomes: What This Experience Sets in Motion

This course is designed as a beginning, not an endpoint. You won’t walk out a senior environment artist—but you will walk out with the mindset and momentum required to become one.

  • Built a complete, visually coherent environment from scratch.
  • Learned the core workflows behind Unreal Engine and UEFN.
  • Understood where Verse fits and why UEFN is unique.
  • Developed a repeatable ideation → creation → polish pipeline.
  • Experienced the role of failure, iteration, and refinement in real-world practice.
  • Gained the confidence to continue learning independently.
  • Identified clear next steps in your creative journey—UEFN brand activations, deeper Unreal study, or personal worldbuilding projects.

This course doesn’t just introduce Unreal Engine and UEFN—it introduces a new version of you: someone who knows how to begin, how to build, and how to keep creating experiences people remember.